Tuesday, 8 May 2018

Multicore Application Programming For Windows, Linux, and Oracle Solaris - Lecture Notes, Study Materials and Important questions answers



Multicore Application Programming For Windows, Linux, and Oracle Solaris
- Lecture Notes, Study Materials and Important questions answers




Subject : Multicore Application Programming For Windows, Linux, and Oracle Solaris

Chapter 1 Hardware and Processes and Threads

  1. Hardware, Processes, and Threads - Answer (click here)
  2. Examining the Insides of a Computer - Answer (click here)
  3. The Motivation for Multicore Processors - Answer (click here)
  4. Supporting Multiple Threads on a Single Chip - Answer (click here)
  5. Increasing Instruction Issue Rate with Pipelined Processor Cores - Answer (click here)
  6. Using Caches to Hold Recently Used Data - Answer (click here)
  7. Using Virtual Memory to Store Data - Answer (click here)
  8. Translating from Virtual Addresses to Physical Addresses - Answer (click here)
  9. The Characteristics of Multiprocessor Systems - Answer (click here)
  10. How Latency and Bandwidth Impact Performance - Answer (click here)
  11. The Translation of Source Code to Assembly Language - Answer (click here)
  12. The Performance of 32-Bit versus 64-Bit Code - Answer (click here)
  13. Ensuring the Correct Order of Memory Operations - Answer (click here)
  14. The Differences Between Processes and Threads - Answer (click here)

Chapter 2 Coding for Performance

  1. Coding for Performance - Answer (click here)
  2. Defining Performance - Answer (click here)
  3. Understanding Algorithmic Complexity - Answer (click here)
  4. Why Algorithmic Complexity Is Important - Answer (click here)
  5. Using Algorithmic Complexity with Care - Answer (click here)
  6. How Structure Impacts Performance - Answer (click here)
  7. Performance and Convenience Trade-Offs in Source Code and Build Structures - Answer (click here)
  8. Using Libraries to Structure Applications - Answer (click here)
  9. The Impact of Data Structures on Performance - Answer (click here)
  10. The Role of the Compiler - Answer (click here)
  11. The Two Types of Compiler Optimization - Answer (click here)
  12. Selecting Appropriate Compiler Options - Answer (click here)
  13. How Cross-File Optimization Can Be Used to Improve Performance - Answer (click here)
  14. Using Profile Feedback - Answer (click here)
  15. How Potential Pointer Aliasing Can Inhibit Compiler Optimizations - Answer (click here)
  16. Identifying Where Time Is Spent Using Profiling - Answer (click here)
  17. Commonly Available Profiling Tools - Answer (click here)
  18. How Not to Optimize - Answer (click here)
  19. Performance by Design - Answer (click here)

Chapter 3 Identifying Opportunities for Parallelism

  1. Identifying Opportunities for Parallelism - Answer (click here)
  2. Using Multiple Processes to Improve System Productivity - Answer (click here)
  3. Multiple Users Utilizing a Single System - Answer (click here)
  4. Improving Machine Efficiency Through Consolidation - Answer (click here)
  5. Using Containers to Isolate Applications Sharing a Single System - Answer (click here)
  6. Hosting Multiple Operating Systems Using Hypervisors - Answer (click here)
  7. Using Parallelism to Improve the Performance of a Single Task - Answer (click here)
  8. One Approach to Visualizing Parallel Applications - Answer (click here)
  9. How Parallelism Can Change the Choice of Algorithms - Answer (click here)
  10. Amdahl’s Law - Answer (click here)
  11. Determining the Maximum Practical Threads - Answer (click here)
  12. How Synchronization Costs Reduce Scaling - Answer (click here)
  13. Parallelization Patterns - Answer (click here)
  14. Data Parallelism Using SIMD Instructions - Answer (click here)
  15. Parallelization Using Processes or Threads - Answer (click here)
  16. Multiple Independent Tasks - Answer (click here)
  17. Multiple Loosely Coupled Tasks - Answer (click here)
  18. Multiple Copies of the Same Task - Answer (click here)
  19. Single Task Split Over Multiple Threads - Answer (click here)
  20. Using a Pipeline of Tasks to Work on a Single Item - Answer (click here)
  21. Division of Work into a Client and a Server - Answer (click here)
  22. Splitting Responsibility into a Producer and a Consumer - Answer (click here)
  23. Combining Parallelization Strategies - Answer (click here)
  24. How Dependencies Influence the Ability Run Code in Parallel - Answer (click here)
  25. Antidependencies and Output Dependencies - Answer (click here)
  26. Using Speculation to Break Dependencies - Answer (click here)
  27. Critical Paths - Answer (click here)
  28. Identifying Parallelization Opportunities - Answer (click here)

Chapter 4 Synchronization and Data Sharing

  1. Synchronization and Data Sharing - Answer (click here)
  2. Data Races - Answer (click here)
  3. Using Tools to Detect Data Races - Answer (click here)
  4. Avoiding Data Races - Answer (click here)
  5. Synchronization Primitives - Answer (click here)
  6. Mutexes and Critical Regions - Answer (click here)
  7. Spin Locks - Answer (click here)
  8. Semaphores - Answer (click here)
  9. Readers-Writer Locks - Answer (click here)
  10. Barriers - Answer (click here)
  11. Atomic Operations and Lock-Free Code - Answer (click here)
  12. Deadlocks and Livelocks - Answer (click here)
  13. Communication Between Threads and Processes - Answer (click here)
  14. Storing Thread-Private Data - Answer (click here)

Chapter 5 Using POSIX Threads

  1. Using POSIX Threads - Answer (click here)
  2. Creating Threads - Answer (click here)
  3. Compiling Multithreaded Code - Answer (click here)
  4. Process Termination - Answer (click here)
  5. Sharing Data Between Threads - Answer (click here)
  6. Variables and Memory - Answer (click here)
  7. Multiprocess Programming - Answer (click here)
  8. Sockets - Answer (click here)
  9. Reentrant Code and Compiler Flags - Answer (click here)
  10. Windows Threading - Answer (click here)

Chapter 6 Windows Threading

  1. Creating Native Windows Threads - Answer (click here)
  2. Terminating Threads - Answer (click here)
  3. Creating and Resuming Suspended Threads - Answer (click here)
  4. Using Handles to Kernel Resources - Answer (click here)
  5. Methods of Synchronization and Resource Sharing - Answer (click here)
  6. An Example of Requiring Synchronization Between Threads - Answer (click here)
  7. Protecting Access to Code with Critical Sections - Answer (click here)
  8. Protecting Regions of Code with Mutexes - Answer (click here)
  9. Slim Reader/Writer Locks - Answer (click here)
  10. Signaling Event Completion to Other Threads or Processes - Answer (click here)
  11. Wide String Handling in Windows - Answer (click here)
  12. Creating Processes - Answer (click here)
  13. Sharing Memory Between Processes - Answer (click here)
  14. Inheriting Handles in Child Processes - Answer (click here)
  15. Naming Mutexes and Sharing Them Between Processes - Answer (click here)
  16. Communicating with Pipes - Answer (click here)
  17. Communicating Using Sockets - Answer (click here)
  18. Atomic Updates of Variables - Answer (click here)
  19. Allocating Thread-Local Storage - Answer (click here)
  20. Setting Thread Priority - Answer (click here)

Chapter 7 Using Automatic Parallelization and OpenMP

  1. Using Automatic Parallelization and OpenMP - Answer (click here)
  2. Using Automatic Parallelization to Produce a Parallel Application - Answer (click here)
  3. Identifying and Parallelizing Reductions - Answer (click here)
  4. Automatic Parallelization of Codes Containing Calls - Answer (click here)
  5. Assisting Compiler in Automatically Parallelizing Code - Answer (click here)
  6. Using OpenMP to Produce a Parallel Application - Answer (click here)
  7. Using OpenMP to Parallelize Loops - Answer (click here)
  8. Runtime Behavior of an OpenMP Application - Answer (click here)
  9. Variable Scoping Inside OpenMP Parallel Regions - Answer (click here)
  10. Parallelizing Reductions Using OpenMP - Answer (click here)
  11. Accessing Private Data Outside the Parallel Region - Answer (click here)
  12. Improving Work Distribution Using Scheduling - Answer (click here)
  13. Using Parallel Sections to Perform Independent Work - Answer (click here)
  14. Nested Parallelism - Answer (click here)
  15. Using OpenMP for Dynamically Defined Parallel Tasks - Answer (click here)
  16. Keeping Data Private to Threads - Answer (click here)
  17. Controlling the OpenMP Runtime Environment - Answer (click here)
  18. Waiting for Work to Complete - Answer (click here)
  19. Restricting the Threads That Execute a Region of Code - Answer (click here)
  20. Ensuring That Code in a Parallel Region Is Executed in Order - Answer (click here)
  21. Collapsing Loops to Improve Workload Balance - Answer (click here)
  22. Enforcing Memory Consistency - Answer (click here)
  23. An Example of Parallelization - Answer (click here)

Chapter 8 Hand Coded Synchronization and Sharing

  1. Hand-Coded Synchronization and Sharing - Answer (click here)
  2. Atomic Operations - Answer (click here)
  3. Using Compare and Swap Instructions to Form More Complex Atomic Operations - Answer (click here)
  4. Enforcing Memory Ordering to Ensure Correct Operation - Answer (click here)
  5. Compiler Support of Memory-Ordering Directives - Answer (click here)
  6. Reordering of Operations by the Compiler - Answer (click here)
  7. Volatile Variables - Answer (click here)
  8. Operating System–Provided Atomics - Answer (click here)
  9. Lockless Algorithms - Answer (click here)
  10. Dekker’s Algorithm - Answer (click here)
  11. Producer-Consumer with a Circular Buffer - Answer (click here)
  12. Scaling to Multiple Consumers or Producers - Answer (click here)
  13. Scaling the Producer-Consumer to Multiple Threads - Answer (click here)
  14. Modifying the Producer-Consumer Code to Use Atomics - Answer (click here)
  15. The ABA Problem - Answer (click here)

Chapter 9 Scaling with Multicore Processors

  1. Scaling with Multicore Processors - Answer (click here)
  2. Constraints to Application Scaling - Answer (click here)
  3. Hardware Constraints to Scaling - Answer (click here)
  4. Bandwidth Sharing Between Cores - Answer (click here)
  5. False Sharing - Answer (click here)
  6. Cache Conflict and Capacity - Answer (click here)
  7. Pipeline Resource Starvation - Answer (click here)
  8. Operating System Constraints to Scaling - Answer (click here)
  9. Multicore Processors and Scaling - Answer (click here)

Chapter 10 Other Parallelization Technologies

  1. Other Parallelization Technologies - Answer (click here)
  2. GPU-Based Computing - Answer (click here)
  3. Language Extensions - Answer (click here)
  4. Alternative Languages - Answer (click here)
  5. Clustering Technologies - Answer (click here)
  6. Transactional Memory - Answer (click here)
  7. Vectorization - Answer (click here)

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